Braid-creator Jonathan Blow on making the 'biggest puzzle game ever'
YOU HAVE NOT SEEN THIS ONE YET HAVE YOU, WAIT HAVE YOU HEARD ABOUT THIS JONATHAN BLOW GUY? HE IS THE DUDE WHO MADE BRAID YEARS AGO AND NOW HE HAS BEEN GRINDING FOR A WHOLE DECADE WITH THIS TINY TEAM TO MAKE THE BIGGEST PUZZLE GAME EVER CALLED THE ORDER OF THE SINKING STAR AND IT DROPS THIS THURSDAY! IT APPARENTLY HAS LIKE 1,500 PUZZLES WHICH HE THINKS MIGHT TAKE 500 HOURS TO FINISH WHICH IS ABSOLUTELY BONKERS AND THE DUDE LITERALLY SAID HE MAKES BAD BUSINESS DECISIONS TO PRIORITIZE THE DESIGN BECAUSE HE WANTS SOMETHING UNIQUE! IT IS LIKE A SUPERCOLLIDER OF PUZZLES BUILT ON MECHANICS FROM OTHER FREE GAMES LIKE MIRROR ISLES AND HONESTLY I DO NOT KNOW IF ANYONE HAS TIME FOR 500 HOURS BUT IT SOUNDS EPIC. OK THAT IS ME DONE, I SWEAR.
SORRY BUT THIS IS GENUINELY INSANE, JONATHAN BLOW IS BACK AFTER TEN YEARS SINCE HIS LAST GAME THE WITNESS AND HE HAS BEEN WORKING ON THIS GIANT PROJECT CALLED THE ORDER OF THE SINKING STAR! IT IS DROPPING THURSDAY AND THE SCOPE IS JUST WILD BECAUSE IT HAS ROUGHLY 1,500 PUZZLES ACROSS FOUR WORLDS VIEWED FROM ABOVE! HE ADMITS HE IS TERRIBLE AT BUSINESS DECISIONS BECAUSE HE LETS THE DESIGN DOMINATE EVERYTHING SO HE CAN GET SOMETHING UNIQUE! THEY EVEN GOT PERMISSION TO USE MECHANICS FROM OTHER FREE GAMES LIKE MIRROR ISLES TO BUILD THIS THING! FIVE HUNDRED HOURS OF PUZZLES, I MEAN WHO EVEN HAS THAT KIND OF ATTENTION SPAN ANYMORE? IT IS BASICALLY A GAME DESIGN SUPERCOLLIDER AND I AM HERE FOR IT. ANYWAY THE DJ IS COOKING, LET US GO.
Indie developer Jonathan Blow is releasing a new puzzle game titled The Order of the Sinking Star this Thursday, featuring roughly 1,500 puzzles that may take 500 hours to complete.
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